So I took this in my stride, and played through it. But no, it does some weird narrative thingum and puts me on another strategy map entirely playing a completely different faction. Played the Vinci part of the campaign and quite enjoyed it, I expected it to open up a little and have me fighting the other factions more. Gah! Really? I picked up Rise of Legends at release.
(I wish I’d had these spoilers before playing the damn thing.) Warning, the following contains RoL single player campaign spoilers. It has a lot of interesting features it was a huge improvement on the Rise of Nations strategic Campaign (which was itself interesting). If that sort of thing doesn’t interest you, then I can’t imagine there is anything to “get”. Richard, Rise of Legends features the best strategic campaign in any RTS, ever. Rise of Legends is awesome in single player, quirks aside. I probably made a stupid mistake in trying to save up for the Juggernauts, I should have upgraded my riflement and clockwork men. I am finding the game pretty challenging. I wonder if I can get that Vicini border fort erected. I have resources but can’t get things produced fast enough.
I took it, even got past the capture timer, and then a force arrived from the other city and took it back, and hit back so hard I suddenly found myself unable to repel it (it took out my assault force and the reinforcements I had milling about near by). I captured 4 cities with 2 left, and I was pushing at what I thought was the capital city (it wasn’t, but never mind). I dropped my current mission down to the middle difficutly (I’m trying to capture a 7 strength province). I had forgotten how much of a challenge the AI could provide in Rise of Legends.